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World Wonders
Read: World WondersWorking on the development of my games in partnership with the publisher MeepleBR and the Glyptodon studio has been an extremely positive and enriching experience. From the first prototypes to the most refined versions of the games, I have always found a team open to new ideas, interested in understanding…
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Quest Inc. e Me Enganei
Read: Quest Inc. e Me EnganeiWorking at Glyptodon and subsequently having games published by the studio has been a stroke of luck and a privilege, allowing me to see both sides of the coin: how the company operates from the inside, working with an author’s concept, and being the author placing my work into the…
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1890 e Street Art
Read: 1890 e Street ArtWorking with Glyptodon (or “Glyp,” for those in the know) has been an incredibly enriching experience. From the very beginning, with Street Art, the studio’s level of care was immediately evident to me. It was a project that required respect, as it spoke to a marginalized, vibrant, and powerful culture.…
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Phantyr
Read: PhantyrWorking on the development of Phantyr in partnership with the Glyptodon Studio team has been a fantastic experience. From day one, what struck me most was the deep expertise and professionalism of everyone involved. The studio opens doors for us to collaborate with highly qualified professionals, which significantly elevates the…
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Marajoara
Read: MarajoaraWorking with Glyptodon Studio is what truly transformed me from an aspiring designer into a designer in my own right. I had a great idea for Marajoara, but lacked any design experience; the support I received from Diego and Marlon has taught me so much throughout the process. They did…
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Nevasca
Read: NevascaThe partnership with Glyptodon Studio was essential for the development of the game Nevasca to reach a new level. Throughout more than two years of development, we have had the opportunity to learn in practice how a good game should be built: from balancing mechanics and constant testing to player…